Warp VR is a tech company that enables real-life learning experiences anytime, anywhere, and instantly. Their vision: “All people need access to real-world experiences that empower them to thrive in life, career and beyond”.
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Guido from Warp VR has mentioned a challenge for you: imagine the Library of the future is there... What is the marketing campaign, the message, what are the adds that will convince you to actually visit the library? And hopefully then also play, but at least visit. What should the invitation look like?
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Martin from Boost VR has explained in the video that they want to build emersice experiences by using VR. His challenge to you: how can you help us to build an even more emersive experience using VR? How can your skills help to create a library of experiences that can be used by students all over the world?
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