Playlist
Regístrate
3. Sensory Acuity, Mind-Reading for Beginners

3. Sensory Acuity, Mind-Reading for Beginners

Información de la insigniaReconocimientos
This badge is a reflection tool for the third day of our training Mental Health promotion in the youth field. Today we looked at some advanced skills for building rapport:
  • Using the unconscious clues that people’s eyes give us to help us understand how they are processing a problem, issue or question.
  • The importance of Pacing and Leading as a skills to help us understand people’s present state before leading them to a more resourceful place.
  • In the Sensory Acuity exercise we started to put together the skills and models we have been exploring so far.

The holder of the badge will have worked either on their own or in a small group to reflect on the questions:
  • how the day has gone
  • what has been learned
  • how to use this in your youth work
  • how else to use it.

The questions are designed to optimise generative learning: they are not just about what the participant has learnt but also how they can use the learning in their work and personal life.

Our work today Covered the following LifeComp Competencies:
  • L1.2: Understanding that learning is a lifelong process that requires openness, curiosity and determination, 
  • L2.2: Comparing, analysing, assessing, and synthesising data, information, ideas, and media messages in order to draw logical conclusions, 
  • L2.3: Developing creative ideas, synthesising and combining concepts and information from different sources in view of solving problems, 
  • L3.3: Reflecting on and assessing purposes, processes and outcomes of learning and knowledge construction, establishing relationships across domains, 
  • P1.1: Awareness and expression of personal emotions, thoughts, values, and behaviour, 
  • P3.1: Awareness that individual behaviour, personal characteristics and social and environmental factors influence health and wellbeing, 
  • S1.1: Awareness of another person’s emotions, experiences and values, and 
  • S1.3: Responsiveness to another person’s emotions and experiences, being conscious that group belonging influences one’s attitude.
Tareas
Tarea no.1
Evidencia verificada por: Un organizador de actividades
  1. How has today gone for you? 
  2. What have you learnt?
  3. How can you use this in your youth work?
  4. How else can you use it?
Entra y comienza la misión

Categorías de interés

Compromiso cívico

Etiquetas

ESCO
#promover la salud mental
LIFECOMP
#Growth mindset
LIFECOMP
#Critical thinking
LIFECOMP
#Managing learning
LIFECOMP
#Self-regulation
LIFECOMP
#Wellbeing
LIFECOMP
#Empathy
Badgecraft alberga esta plataforma y la desarrolla junto con organizaciones líderes educativas. El consorcio Europeo desarrolla esta plataforma con la cofinanciación del programa Erasmus+ de la Unión Europea.
Plataforma
Cambiar a otro idioma:
Cofinanciado por el programa Erasmus+ de la Unión Europea
InicioActividadesPlaylist