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Gamification based design in Libraries

Tuesday, November 22, 2022 09:30
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Gamification based design in Libraries

Tuesday, November 22, 2022 09:30
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Teave

It's a one day workshop in the Siauliai P. Visinskis library as part of the 5 days training Dungeons and Librarians, taking place from 21st to 25th November.
During the Gamification day, librarians explore what gamification is, learned how to start a gamificiation based activity prototype and got to know some examples and resources linked to gamification.




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This badge is issued to gaining knowledge and undersntading about the essentials of gamification in the context of libraries and youth involvement.
Badge earner explored what gamification is, learned how to start a gamificiation based activity prototype and got to know some examples and resources linked to gamification.




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Task no.1
Evidence verified by: one activity organiser
Participate in gamification workshop and your reflection of what did you learn from this day!

Skills

ESCO
#work cooperatively
ESCO
#stimulates creativity in the team
ESCO
#designing prototypes
ESCO
#arrange library educational programs
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Organiseerijad

Awero
Badgecraft käitab veebi taristut Õppimise linnade ja regioonide jaoks. Euroopa konsortsium arendab seda platvormi kaasrahastusega Euroopa Liidu programmist Erasmus+.
Platvorm
Vaheta keelt:
Co-funded by the Erasmus+ programme of the European Union
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