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Play the FAKE NEWS game!

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ApžvalgaŽenkliukai

Play the FAKE NEWS game!

Prisijungti

Apie

Get critical of the tactics and manipulation techniques that are used to mislead people and build up a follower base to disseminate fake news.


In the Get Bad News game, you take on the role of a fake news broadcaster with a task to get as many followers as you can. Through the game, you build up fake credibility as a news site.

Go to play the game and then reflect on the following questions:
  • What was your experience of playing a game? What impact did it have on you?
  • How can you use this game in your training and learning activities?
Submit your reflection responses to the badge evidence below.

Watch a video explaining how researchers measured the impact of this game on players.


Inspiring resources:
  • Read more about the science behind the game here.
  • Access here the info sheet which contains more information about how the game was developed, its scientific background, and how to use it in an educational setting.

This game was designed and developed by Gusmanson, a design studio creating serious games.

Awero organisation created this educational resource and activity to support trainers' digital competence development.

Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally. In particular:
  • Is comfortable with exploring and experimenting digital technologies and tools
  • Considers the political implications and the power structures in the use of digital media and technology
  • Identifies the digital literacy level of participants and adjusts activities accordingly
  • Critically assesses the sources of information
  • Is aware of fake news issues, how to recognise, address and contrast them

Want to endorse (?) our organisation, this activity and/or badge - send us an email! Contact us at info@awero.org for further questions.



Medžiaga

Gauk veiklos ženkliuką

Fake News Debunker Gauk šį ženkliuką

Badge earner has developed a critical understanding of the tactics and manipulation techniques that are used to mislead people and build up a follower base to disseminate fake news.

To get this badge, trainer:
  • Played the Bad News game and took on the role of a fake news broadcaster with the task of getting as many followers as they could. Through the game, players build up fake credibility as a news site.
  • Reflected on their experience and impact and shared how can they use this game in training and learning activities, including potential risks and challenges.

Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally.
Learning duration: 30 mins.
Užduotys
Užduotis nr.1
Įrodymus patikrino: vienas renginio organizatorius
Played the Get Bad News game and after share your reflection on the following questions:
  1. What was your experience of playing a game?
  2. What impact did it have on you?
  3. How can you use this game in your training and learning activities?
  4. What are the potential risks and challenges of using this game?
If you have, include a screenshot with the gameplay results (e.g. points, game badges, etc.)

Įgūdžiai

ETS-TR
#Considers the political implications and the power structures in the use of digital media and technology
ETS-TR
#Identifies the digital literacy level of participants and adjusts activities accordingly
ETS-TR
#Is aware of fake news issues, how to recognise, address and contrast them
ETS-TR
#Critically assesses the sources of information
ETS-TR
#Connecting [youth] policies and educational programmes
ETS-TR
#Is comfortable with exploring and experimenting digital technologies and tools
Being civically engaged
Pridėjo į grojaraštį (1)
Laikas pabaigti: 30 minučių
Dalintis:

Organizatoriai

Nectarus

Panaudota grojaraščiuose

Learning with and about digital technologies
Nectarus
Badgecraft palaiko šią platformą ir plėtoja ją kartu su pagrindinėmis švietimo organizacijomis. Europos Sąjungos programa Erasmus+ dalinai finansavo pirmosios platformos versijos sukūrimą. Susisiekite su mumis support@badgecraft.eu.
Platforma
Pakeisti į kitą kalbą:
Dalinai finansuojamas iš Europos Sąjungos programos Erasmus+
PradinisVeiklosGrojaraščiai