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18activities

1
Designing educational programmes
Design International Training Programme
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Transferring knowledge or values related to the activity to learners, #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
Delta
1
Designing educational programmes
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Demonstrates an understanding of the values and key principles of non-formal learning , #Demonstrates an understanding of different educational methods and concepts for needs assessment, #Assesses learners’ needs before or at the very beginning of the training activity, #Addresses learners’ needs through an adequate and tailored educational approach, #Maximises opportunities in programme planning for learners to connect to others that have different values., #Is comfortable with addressing and applying the principles of non-formal learning when designing a programme with a particular focus on ‘learner-centeredness’, ‘transparency’, ‘democratic values’, ‘participation’ and ‘social transformation’
1
Designing educational programmes
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Demonstrates an understanding of the values and key principles of non-formal learning
1
Designing educational programmes
Awero
#Understanding and facilitating group dynamic in a way that is conducive to different ways of learning, #Developing an educational approach based on the principles and values of non-formal learning
1
Designing educational programmes
Awero
#Understanding and facilitating group dynamic in a way that is conducive to different ways of learning, #Developing an educational approach based on the principles and values of non-formal learning
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training, #Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training, #Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning
1
1
Designing educational programmes
International Youth Work Trainers Guild
#digital competencies, #analytical thinking, #thinking about problems critically, #Uses and promotes a hands-on approach towards technology in activities, building and creating digital contents, technological objects or constructs (ie hardware or software) as a part of the learning process
13
4 des, 16:00
Designing educational programmes
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Transferring knowledge or values related to the activity to learners, #Integrating learners’ the socio-political backgrounds into the educational programme, #Designing an evaluation process and impact assessment
1
Designing educational programmes
Awero
#Is comfortable with exploring and experimenting digital technologies and tools, #Knows about power structures behind digital technologies and connected issues as datification, etc, #Is aware of the regulations and elaborates a safety plan, incorporating online privacy procedures and online behavioural recommendations when needed, #Knows and applies GDPR regulations in collecting, processing and sharing data, #Identifies and prevents risks connected to collecting and sharing data , #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
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