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57activities

10
Learning with and about digital technologies
Nectarus
#Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities, #Where relevant, integrating ict, e-learning and other tools and methods into the educational activity, #Considers the political implications and the power structures in the use of digital media and technology, #Is aware of fake news issues, how to recognise, address and contrast them, #Refers to various assessment and self-assessment principles and methods, #Enables participants to be creative and think out of the box, #Identifies and recommends digital learning tools and resources to fulfil learners needs, #Refers to various ways of collecting information, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements, #Is aware of the regulations and elaborates a safety plan, incorporating online privacy procedures and online behavioural recommendations when needed, #Is comfortable with exploring and experimenting digital technologies and tools, #Critically assesses the sources of information, #Connecting [youth] policies and educational programmes, #Identifies the digital literacy level of participants and adjusts activities accordingly, #Promoting creativity, problem-solving and 'out-of-the-box' thinking, #Identifies the information relevant to an issue or a question, #Knows and applies GDPR regulations in collecting, processing and sharing data, #Identifies and prevents risks connected to collecting and sharing data , #Refers to relevant digital technologies, tools and related uses in non-formal learning settings, #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.), #Dares to improvise and experiment and to acknowledge the importance of this, #Facilitates problem solving, #Knows about power structures behind digital technologies and connected issues as datification, etc
Participar
1
Designing educational programmes
Nectarus
#Is comfortable with exploring and experimenting digital technologies and tools, #Knows about power structures behind digital technologies and connected issues as datification, etc, #Is aware of the regulations and elaborates a safety plan, incorporating online privacy procedures and online behavioural recommendations when needed, #Knows and applies GDPR regulations in collecting, processing and sharing data, #Identifies and prevents risks connected to collecting and sharing data , #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
1
Designing educational programmes
Nectarus
#Is comfortable with exploring and experimenting digital technologies and tools, #Knows about power structures behind digital technologies and connected issues as datification, etc, #Is aware of the regulations and elaborates a safety plan, incorporating online privacy procedures and online behavioural recommendations when needed, #Knows and applies GDPR regulations in collecting, processing and sharing data, #Identifies and prevents risks connected to collecting and sharing data , #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
1
Learning to learn
Nectarus
#Is comfortable with exploring and experimenting digital technologies and tools, #Refers to various assessment and self-assessment principles and methods, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements
1
Designing educational programmes
Nectarus
#Is comfortable with exploring and experimenting digital technologies and tools, #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.), #Refers to various ways of collecting information, #Identifies and prevents risks connected to collecting and sharing data , #Identifies the information relevant to an issue or a question, #Knows about power structures behind digital technologies and connected issues as datification, etc
1
Being civically engaged
Nectarus
#Considers the political implications and the power structures in the use of digital media and technology, #Identifies the digital literacy level of participants and adjusts activities accordingly, #Is aware of fake news issues, how to recognise, address and contrast them, #Critically assesses the sources of information, #Connecting [youth] policies and educational programmes, #Is comfortable with exploring and experimenting digital technologies and tools
1
Being civically engaged
Nectarus
#Considers the political implications and the power structures in the use of digital media and technology, #Identifies the digital literacy level of participants and adjusts activities accordingly, #Critically assesses the sources of information, #Is aware of fake news issues, how to recognise, address and contrast them, #Connecting [youth] policies and educational programmes, #Is comfortable with exploring and experimenting digital technologies and tools
1
Facilitating learning processes
Nectarus
#Promoting creativity, problem-solving and 'out-of-the-box' thinking, #Enables participants to be creative and think out of the box, #Facilitates problem solving, #Dares to improvise and experiment and to acknowledge the importance of this, #Is comfortable with exploring and experimenting digital technologies and tools
1
Facilitating learning processes
Nectarus
#Promoting creativity, problem-solving and 'out-of-the-box' thinking, #Enables participants to be creative and think out of the box, #Facilitates problem solving, #Dares to improvise and experiment and to acknowledge the importance of this, #Is comfortable with exploring and experimenting digital technologies and tools
1
Facilitating learning processes
Nectarus
#Promoting creativity, problem-solving and 'out-of-the-box' thinking, #Enables participants to be creative and think out of the box, #Facilitates problem solving, #Dares to improvise and experiment and to acknowledge the importance of this, #Is comfortable with exploring and experimenting digital technologies and tools
1
Designing educational programmes
Nectarus
#Is comfortable with exploring and experimenting digital technologies and tools, #Where relevant, integrating ict, e-learning and other tools and methods into the educational activity, #Refers to relevant digital technologies, tools and related uses in non-formal learning settings, #Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities, #Identifies and recommends digital learning tools and resources to fulfil learners needs
7
A Badgecraft roda uma infra-estrutura web para Cidades e Regiões de Aprendizagem. O consórcio Europeu desenvolve esta plataforma com o co-financiamento do programa da União Europeia Erasmus+
Plataforma
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Co-funded by the Erasmus+ programme of the European Union
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