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42activities

1
Learning to learn
Digital competence self-assessment
Nectarus
#Assessing one’s own learning achievements and competences, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements, #Is comfortable with exploring and experimenting digital technologies and tools
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1
4 Jul, 20:00
Facilitating learning processes
Nectarus
#Identifies analog and/or digital methods and their sources, suitable for different environments and situations, #Knows how to specifically set up digital learning environments, #Sets up and uses different analog and/or digital tools that support the chosen methods, #Is open for for emotions in every setting, including digital environments, #Uses digital technologies to create / foster participation, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements, #Refers to relevant digital technologies, tools and related uses in non-formal learning settings
10
4 Feb, 19:00
1
Facilitating learning processes
Nectarus
#Creating a safe, inspiring learning environment, #Supports and encourages/confronts the group and/or learner in a way that is useful way for the group/learner, #Empathises with the group and shares emotions and insights honestly and respectfully
1
Facilitating learning processes
Nectarus
#Support learners in identifying and meeting their learning needs and overcoming any barriers, #Stimulating active participation and motivating and empowering learners
1
Facilitating learning processes
Nectarus
#Selecting, adapting or creating appropriate methods, #Identifies analog and/or digital methods and their sources, suitable for different environments and situations, #Explains the methodologies used in youth training when choosing, adapting and creating methods, #Applies methodologies used in youth training when choosing or adapting methods, #Creates and adjusts methods according to different environments and situations
1
Intercultural competence
Nectarus
#Reflecting acceptance of ambiguity and change, #Refers to theories, concepts and experiences that relate to ambiguity and change in the activity and when designing the educational approach, #Uses appropriate tools and methods to support learners in deconstructing and reconstructing reality (tackling stereotypes, prejudices, assumptions, fake news, misinformation, etc.), #Dares to face and deal adequately with ambiguity with regard to the group’s and individuals’ realities
1
Facilitating learning processes
Nectarus
#Stimulating active participation and motivating and empowering learners
1
Facilitating learning processes
Nectarus
#Understanding and facilitating group dynamic in a way that is conducive to different ways of learning, #Dentifies changing factors and different stages of group processes, #Adjusts group processes according to any identified change in factors, #Empathises with learners, #Respects different ways of learning and shows flexibility
1
Learning to learn
Nectarus
#Assessing one’s own learning achievements and competences, #Acknowledging and dealing with unexpected learning moments and outcomes
1
Facilitating learning processes
Nectarus
#Support learners in identifying and meeting their learning needs and overcoming any barriers
1
Learning to learn
Nectarus
#Assessing one’s own learning achievements and competences, #Refers to various assessment and self-assessment principles and methods, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements
A Badgecraft roda uma infra-estrutura web para Cidades e Regiões de Aprendizagem. O consórcio Europeu desenvolve esta plataforma com o co-financiamento do programa da União Europeia Erasmus+
Plataforma
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Co-funded by the Erasmus+ programme of the European Union
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