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77activities

1
Designing educational programmes
Non-formal Learning Principles in Training Design
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Demonstrates an understanding of the values and key principles of non-formal learning
Djòin
1
Facilitating learning processes
Awero
#Support learners in identifying and meeting their learning needs and overcoming any barriers, #Stimulating active participation and motivating and empowering learners
1
Designing educational programmes
Awero
#Understanding and facilitating group dynamic in a way that is conducive to different ways of learning, #Developing an educational approach based on the principles and values of non-formal learning
1
Designing educational programmes
Awero
#Understanding and facilitating group dynamic in a way that is conducive to different ways of learning, #Developing an educational approach based on the principles and values of non-formal learning
1
Learning to learn
Awero
#Assessing one’s own learning achievements and competences, #Acknowledging and dealing with unexpected learning moments and outcomes
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training, #Applies digital technologies, tools and e-learning where necessary/relevant in planning, designing, delivering and evaluating activities
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training
1
Designing educational programmes
International Youth Work Trainers Guild
#Artificial Intelligence in Training, #Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning
1
1
Designing educational programmes
International Youth Work Trainers Guild
#digital competencies, #analytical thinking, #thinking about problems critically, #Uses and promotes a hands-on approach towards technology in activities, building and creating digital contents, technological objects or constructs (ie hardware or software) as a part of the learning process
10
4 grd, 16:00
Designing educational programmes
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Transferring knowledge or values related to the activity to learners, #Integrating learners’ the socio-political backgrounds into the educational programme, #Designing an evaluation process and impact assessment
Badgecraft ta fasilitá e plataforma akí i ta desaroy'é huntu ku organishonnan líder den edukashon. E programa Erasmus+ di Union Europeo a ko-finansiá kreashon di e promé vershon di e plataforma akí. Tuma kontakto ku support@badgecraft.eu.
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