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72activity

1
Designing educational programmes
Create your own AI Multimedia for Youth Work Trainings
International Youth Work Trainers Guild
#Artificial Intelligence in Training, #Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning
Pridruži se
1
1
Designing educational programmes
International Youth Work Trainers Guild
#informacijska in komunikacijska tehnologija, #analytical thinking, #thinking about problems critically, #Uses and promotes a hands-on approach towards technology in activities, building and creating digital contents, technological objects or constructs (ie hardware or software) as a part of the learning process
1
4 dec., 16:00
Designing educational programmes
Awero
#Developing an educational approach based on the principles and values of non-formal learning, #Transferring knowledge or values related to the activity to learners, #Integrating learners’ the socio-political backgrounds into the educational programme, #Designing an evaluation process and impact assessment
1
4 nov., 17:00
1
Facilitating learning processes
Awero
#Addresses learners’ needs through an adequate and tailored educational approach
1
1
Learning to learn
Awero
#Assessing one’s own learning achievements and competences, #Refers to various assessment and self-assessment principles and methods, #Applies appropriate methods and digital tools for assessment and self-assessment of their own learning achievements
2
5 maj., 15:00
1
6
coobra - cooperativa braccianti
1
Badgecraft vodi spletno infrastrukturo za mesta in regije učenja in jo razvija skupaj z vodilnimi izobraževalnimi organizacijami. Evropski konzorcij razvija to platformo s pomočjo sofinanciranja programa Evropske unije Erasmus+. Kontaktirajte support@badgecraft.eu.
Platforma
Preklopite na drug jezik:
Sofinancirano s strani programa Evropske unije Erasmus+
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