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1
Being civically engaged
Play the FAKE NEWS game!
Awero
#Considers the political implications and the power structures in the use of digital media and technology, #Identifies the digital literacy level of participants and adjusts activities accordingly, #Is aware of fake news issues, how to recognise, address and contrast them, #Critically assesses the sources of information, #Connecting [youth] policies and educational programmes, #Is comfortable with exploring and experimenting digital technologies and tools
Delta
1
Being civically engaged
Awero
#Considers the political implications and the power structures in the use of digital media and technology, #Identifies the digital literacy level of participants and adjusts activities accordingly, #Critically assesses the sources of information, #Is aware of fake news issues, how to recognise, address and contrast them, #Connecting [youth] policies and educational programmes, #Is comfortable with exploring and experimenting digital technologies and tools
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